Getting you back on the road…
Drive fast. Earn your escape.Protect your rear. Take the sky.
3–18 characters · Latin letters and numbers. Keep it friendly.
Solo drive · join multiplayer to compete
Unofficial fan game · October 2026 design studyEngineering-inspired physics. Gameplay assumptions apply.
RESET is always available in the top bar and menu, even with no air or points. Stop and wait two seconds. Reset keeps your remaining air and damage, ends your current survival streak, and has a 20-second cooldown. Only rear-impact damage can destroy you. Each explosion costs 250 points, even if your score goes negative. Jump or boost onto a building wall, turn your wheels toward it, and keep driving to engage suction. Press Space again to launch off, or T to release. Wall driving consumes battery and does not recharge compressed air. Front/side crashes and hard landings are survivable. Recovery costs 200 points, even if that makes your score negative. On touch screens: steer with the left pad; hold LIFT and move the pad to pitch or kickflip in the air. DRIFT / LAND helps you land. Hold Space to lift, then hold WASD or arrows to rotate. Release the direction to brake the spin; press the opposite direction to counter-steer. You choose the angle and when to land. Hold B in the air to level the car and cushion descent. All air control spends tank pressure. A driving key held before takeoff stays a driving input until released. Land kickflips for 750 points and front/backflips for 1,000. Completed rotations stay bankable while you correct your landing. Tap the 50-point BOOST button or K for four seconds of electric pursuit power. Airworks in the west has a building fly-through; Loop Garden in the north has a complete suction loop. Coastway circles the city: follow green on-ramp signs. Amber ramp branches have broken gaps to jump or fly across.